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Gameplay

Hands on the rifle

First-person arms, an AK-pattern rifle, and light that reflects.

Gloved hands and field-jacket sleeves now hold an AK-pattern rifle. Aiming lines up the rifle’s real rear notch and front post, with no cant. Reloads play in time with the gameplay timer, and the magazine check rolls the rifle so you can see.

Shots bring muzzle flash, smoke, ejected cases, bullet holes and debris.

Hardware ray-traced reflections are on, so the water, the puddles and one mirror reflect the scene.

High view past a poplar onto a shallow river spreading across a wide gravel bed, with more poplars along the banks and dry ground beyond.
Braided channels From above, the river spreads into shallow braided channels between poplars. In-engine capture, development build, 14 Oct 2026.