
AKAM: Shadows of Zagros
Media
A selection of in-engine captures from the development build: the valley, the village, the siren and the interface.
The valley
The river, the steppe and the folded limestone ridges of the valley floor.
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The river14 Oct 2026 Open larger image
Poplars by the water14 Oct 2026 Open larger image
A river pool14 Oct 2026 Open larger image
Steppe and ridge15 Oct 2026
The village
Flat-roofed, whitewashed houses stepped up the foothill, and the life on their roofs.
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On the roofs15 Oct 2026 Open larger image
The village on the hill15 Oct 2026 Open larger image
Rooftops15 Oct 2026 Open larger image
The lower row15 Oct 2026 Open larger image
Walls and beams15 Oct 2026 Open larger image
Outlying houses15 Oct 2026
The siren
The civil-defense siren that warns of the Tide, above the village, silent between Tides. When it sounds, get indoors.
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At the village edge15 Oct 2026 Open larger image
Above the village15 Oct 2026 Open larger image
Between the houses15 Oct 2026
Interface
The field inventory, a work in progress.
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Field inventory14 Oct 2026
All images are in-engine captures from the development build. No renders made outside the engine.