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Interface

The field inventory

The inventory becomes a loadout screen.

Dark inventory screen in four columns: gear slots, a body silhouette with seven health zones, a field rifle card, and a backpack grid holding medical supplies, water and food.
Field inventory Work-in-progress field inventory: worn gear, a body map, the weapon card and the backpack grid. In-engine capture, development build, 14 Oct 2026.

Worn gear sits on one side and a body map in the middle, where you click a zone to choose what to treat. A weapon card shows a felt estimate of the magazine (full, three-quarters, half) rather than a count. Below sit an 8 by 6 backpack grid with an item inspector and a status bar for weight, temperature, radiation, psy and armor.