AKAM: Shadows of Zagros
Press kit
Everything you need to write about AKAM: Shadows of Zagros. All screenshots are captured in-engine from the development build.
Fact sheet
- Title
- AKAM: Shadows of Zagros
- Developer
- meroxis
- Genre
- First-person survival
- Setting
- Gelî Reş, a fictional valley in the Zagros mountains, Kurdistan Region of Iraq
- Engine
- Unreal Engine 5 (5.8)
- Status
- In development
- Release
- Not yet announced: platforms, release date, price, store pages, modes, languages and age rating
- Website
- studio.meroxis.com
- Press contact
- To be announced
Descriptions
Short
A realistic first-person survival game set in the Zagros mountains of Iraqi Kurdistan. Cross the cordon, read the land, treat your wounds and get indoors before the Tide. Search for your brother, Jaffan. In development at meroxis.
Long
AKAM: Shadows of Zagros is a realistic first-person survival game set in a fictional valley in the Zagros mountains of the Kurdistan Region of Iraq.
Years ago an experiment at a secret research site buried under the mountain failed. A grey fog poured out of the gorge, villages emptied overnight, and a military cordon sealed the valley. The fog still returns. The people who live along the cordon call it the Tide.
Akam is a mountain guide from a village just outside the cordon. He knows every goat trail, cave and old smugglers’ path in these mountains. Two years ago his younger brother, Jaffan, went into the valley and never came back. Now, whenever the Tide rolls in, Akam’s old radio picks up Jaffan’s voice.
AKAM is built around weight and consequence. Bullets are simulated: they drop, slow down and lose energy, and armor stops some of them. Wounds land on one of seven body zones, and each injury needs its own treatment. There is no ammo counter and no crosshair. When the siren sounds and the sky turns copper, you have minutes to find shelter.
AKAM is in development at meroxis, an independent studio, in Unreal Engine 5. Everything shown on this site is captured in-engine from the current development build.
Boilerplate
meroxis is an independent game studio and the creator of AKAM: Shadows of Zagros, a realistic first-person survival game in development in Unreal Engine 5. More at studio.meroxis.com.
Key facts
In the build today Everything in this list is in the current development build.
- A fold-belt mountain valley about 6 km across, with a 2.8 km river, oak woodland and poplar rows.
- A stepped village of 43 flat-roofed houses, with life on the roofs.
- Simulated ballistics: drag, drop, a 100 m zero, armor classes and ricochet. No ammo counter, no crosshair.
- Seven body zones with bleeding, fractures and pain, each with its own treatment.
- The Tide: a recurring cycle of copper-sky warning, siren and surge. Shelter or take the dose.
- Layered sound: 10 surfaces underfoot, near-miss cracks and gunshot echoes off the ridges.
Screenshots
In-engine captures from the development build. No renders made outside the engine.

The river
Download The river
Poplars by the water
Download Poplars by the water
A river pool
Download A river pool
Braided channels
Download Braided channels
Steppe and ridge
Download Steppe and ridge
Oak on the foothills
Download Oak on the foothills
A riffle
Download A riffle
Along the waterline
Download Along the waterline
From the bank top
Download From the bank top
The village on the hill
Download The village on the hill
On the roofs
Download On the roofs
Rooftops
Download Rooftops
From above
Download From above
Walls and beams
Download Walls and beams
The lower row
Download The lower row
Outlying houses
Download Outlying houses
The siren
Download The siren
Above the village
Download Above the village
Between the houses
Download Between the houses
At the village edge
Download At the village edge
Field inventory
Download Field inventory
Logo
Wordmark, light
Download Wordmark, light, SVGWordmark, dark
Download Wordmark, dark, SVGMonogram, gold on ink
Download Monogram, gold on ink, SVGMonogram, gold
Download Monogram, gold, SVGWordmark, light
Download Wordmark, light, PNGWordmark, dark
Download Wordmark, dark, PNGMonogram, gold on ink
Download Monogram, gold on ink, PNG
Usage terms will be published with the press contact.
About meroxis
meroxis is an independent game studio and the creator of AKAM: Shadows of Zagros, a realistic first-person survival game in development in Unreal Engine 5. More at studio.meroxis.com.
Legal
© 2026 meroxis. All rights reserved.
AKAM: Shadows of Zagros is in development. All places, characters and events in the game are fictional.
Screenshots and footage are captured in-engine from the development build and show work in progress.
Some environment, interface and sound assets are licensed from third parties. All rights remain with their respective owners.
Unreal and Unreal Engine are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere.
This site sets no cookies, runs no analytics and loads nothing from third parties.