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Gameplay

The rifle finds its voice

A rifle you can hear, see and feel.

  • The rifle had been silent: a bug kept its sound, flash and impact settings from reaching it in play. That is fixed, and a listening test now checks the rifle and the pistol on every build.
  • Each muzzle flash is randomized and lasts about 34 ms, two frames at 60 fps, yet reads in daylight and at dusk.
  • Smoke stays where it was made, and sustained fire leaves the barrel smoking.
  • As in a real magazine, every fourth round and the last three are tracers, green for 7.62 mm and red for 5.45 mm, so a stream of them warns you are nearly empty.
  • Spring-damper recoil, tuned per weapon, lets bursts climb and settle instead of snapping.
  • An empty magazine clicks until you reload.
  • The first mission’s puzzles are built into the world: keys, codes in found documents, fuses and a power circuit, valves and water, a radio you tune, and a checkpoint you talk your way through.
  • 16 listening checks and 57 automated tests pass.